1996 in machinima

Today, 1996 in machinima is a topic that has gained relevance in various areas of society. Whether in the political, social, economic or technological sphere, 1996 in machinima has become a constant topic of conversation. For several years now, 1996 in machinima has been at the center of debates and has generated mixed opinions. However, as time progresses, it is evident that 1996 in machinima continues to be a very important issue that deserves to be analyzed in detail. In this article, we will explore different aspects related to 1996 in machinima and examine its impact on the world today.

The following is a list of notable machinima-related events in the year 1996. These include the release of id Software's first-person shooter computer game Quake. This game was used to create the first machinima works later that year.

Events

  • May 31 – id Software released Quake.

Notable machinima releases

Notes

  1. ^ Quake.
  2. ^ Marino, 21.
  3. ^ Heaslip, October 26 – November 1.
  4. ^ Heaslip, November 2–8.
  5. ^ Heaslip, November 30 – December 6.
  6. ^ Heaslip, December 7–13.

References

  • Heaslip, Stephen (November 1, 1996). "Blue's Quake News October 26 – November 1, 1996". Archived from the original on August 14, 2006. Retrieved August 7, 2006.
  • Heaslip, Stephen (November 8, 1996). "Blue's Quake News November 2–8, 1996". Retrieved August 7, 2006.
  • Heaslip, Stephen (December 6, 1996). "Blue's Quake News November 30 – December 6, 1996". Retrieved August 7, 2006.
  • Heaslip, Stephen (December 13, 1996). "Blue's Quake News December 7–13, 1996". Retrieved September 1, 2006.
  • Marino, Paul (2004). 3D Game-Based Filmmaking: The Art of Machinima. Scottsdale, Arizona: Paraglyph Press. ISBN 1-932111-85-9.
  • "Quake". GameSpot. CNET Networks, Inc. Retrieved August 7, 2006.